Bugatti Mistral W16 – Wind Tunnel Simulation
For the Bugatti Mistral W16, I created a wind tunnel and simulation using Cinema 4D in 2024. After researching real wind tunnel designs, I built a custom tunnel from scratch.
I managed every step of the process, including environment modeling, lighting, texturing, rendering, and post-production. Using Cinema 4D’s simulation tools, I generated a realistic airflow animation in a cinematic environment.
This project highlights the design of the Bugatti Mistral by Florian Westermann. A special thanks to our Design Director, Frank Heyl, for his support in makingthis project a success.











Here you have a little insight of the scene live rendering in Corona Renderer: